Fact Blog
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Society & Policy2026.10.16Major Data Breaches Across Japan — Millions of Records Exposed and the Vulnerabilities of a Digital Society
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Society & Policy2026.10.15“Keep Filming!” — Smartphones as Tools for Protecting Children's Rights During Student Protests in France
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Research & Health2026.10.04Short-Form Video Addiction and Declining “Future Thinking” — A One-Year Study of 1,567 Chinese Adolescents
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Global Trends2026.10.02Australia Examines Child Safety Measures Across Major Online Gaming Services
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Society & Policy2026.09.29From AI to SI? — President Trump Orders a Change in the Terminology for Artificial Intelligence
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Research & Health2026.09.28Evidence From 2.8 Million ChildrenーScreen Use, Development, and Mental Health
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Gaming & Internet2026.09.2611-Year-Old Japanese Player Wins Esports Gold — What Distinguishes Gaming Disorder from Competitive Gaming?
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AI & Digital Technology2026.09.21AI Detected Warning Signs — British Columbia Sues OpenAI Over School Shooting
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Global Trends2026.09.17U Proposes “KIDS Act” to Regulate Children’s Access to Social Media, Gaming and AI
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Education & Family2026.09.10Teaching Children How to Use AI Wisely: New AI Literacy Program for Elementary School Students
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Global Trends2026.09.10California Strengthens Child Safety Rules for Social Media and AI Chatbots
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Global Trends2026.09.08OpenAI Commits $5 Million to Research on How Generative AI Affects Teen Development